Friday, April 16, 2010

I really am trying to like Okami...

but I'm finding a few parts of it to be a complete PAIN. Case in point, the blossom minigame with Mr. Orange. After the millionth time, I still can't get those things to bloom, and I can't quit the mini-game, so I ended up turning the game off and losing almost 2 hours worth of data. Sometimes, when I draw a circle it works, other times it won't (and yes, I do connect the line). Sometimes, the ****ing sun appears instead of the flowers. I love the aesthetic of this game, but there are a few things that really bring it down.:evil:I really am trying to like Okami...
Yes, that minigame was a bit of nuisance. It took me 3 times to get it but it took my sister about 30. Don't worry, though. That's pretty much the only minigame that's broken. I really am trying to like Okami...
[QUOTE=''Super-Mario-Fan'']but I'm finding a few parts of it to be a complete PAIN. Case in point, the blossom minigame with Mr. Orange. After the millionth time, I still can't get those things to bloom, and I can't quit the mini-game, so I ended up turning the game off and losing almost 2 hours worth of data. Sometimes, when I draw a circle it works, other times it won't (and yes, I do connect the line). Sometimes, the ****ing sun appears instead of the flowers. I love the aesthetic of this game, but there are a few things that really bring it down.:evil:[/QUOTE]I had the same problem with the PS2 version when it first came out. I was infuriated that I couldn't get past that stupid mini game dance. But it just took time to learn how to do it right. And when I picked up the Wii version I blew right past those parts cause I just got the hang of it, but still once in a while I mess up the bloom stroke and draw a sun instead. If you can get past the learning curve you will start to enjoy the game.
Its annoying sometimes. I'm taking a break from it, but I remember certain times when I tried to revive dead trees, I would have to draw those dumb circles about 12 times until it worked.
It's a bad sign when you have to TRY to like a game. lol.
Much like creating a work of art, patience is key. You can't give up or get frustrated if you want to succeed. It took me a while to get through that one, but you pick it up as you go along and learn what works and what doesn't.It would be nice if they had a tutorial in which they tell you exactly how to do all the brush strokes, but what can you do?
[QUOTE=''bob_newman''] Much like creating a work of art, patience is key. You can't give up or get frustrated if you want to succeed. It took me a while to get through that one, but you pick it up as you go along and learn what works and what doesn't.It would be nice if they had a tutorial in which they tell you exactly how to do all the brush strokes, but what can you do?[/QUOTE] I'm not creating art, though. I'm playing a game. The PS2 version was a lot less frustrating. I just beat Okami Wii yesterday and it was a test in patience and frustration. The Wii-mote just isn't as accurate as it should be at times.
While I haven't completed the game, that minigame dance was the only major Wiimote problems I've had. I had a bit of trouble at the beginning learning how to pull off some moves, and everytime I learn a new brush technique, it takes a bit to master. After that, though, it's pretty much second nature.
I have a solution to the mini-game problem. I was having the same problem. Here's the trick.....draw a BIG circle (twice the size of the green flower thing), and also don't hesitate with your motions, if you hesitate the motions will work less often.
[QUOTE=''bob_newman''] Much like creating a work of art, patience is key. You can't give up or get frustrated if you want to succeed. It took me a while to get through that one, but you pick it up as you go along and learn what works and what doesn't.It would be nice if they had a tutorial in which they tell you exactly how to do all the brush strokes, but what can you do?[/QUOTE] actualy there is a tutorial, everytime you get a new brush move thing, you get a scrole that (if you read them) give you tips on how to do the moves better, and how not to do them.
[QUOTE=''BioShockOwnz''][QUOTE=''bob_newman''] Much like creating a work of art, patience is key. You can't give up or get frustrated if you want to succeed. It took me a while to get through that one, but you pick it up as you go along and learn what works and what doesn't.It would be nice if they had a tutorial in which they tell you exactly how to do all the brush strokes, but what can you do?[/QUOTE] I'm not creating art, though. I'm playing a game. The PS2 version was a lot less frustrating. I just beat Okami Wii yesterday and it was a test in patience and frustration. The Wii-mote just isn't as accurate as it should be at times.[/QUOTE]Its not the fault of the WiiMote, its the devs. Imagine if the brush moved as smoothly as the crosshairs in say Metroid or MoH:H2.
[QUOTE=''TheAcejoel99''][QUOTE=''bob_newman''] Much like creating a work of art, patience is key. You can't give up or get frustrated if you want to succeed. It took me a while to get through that one, but you pick it up as you go along and learn what works and what doesn't.It would be nice if they had a tutorial in which they tell you exactly how to do all the brush strokes, but what can you do?[/QUOTE] actualy there is a tutorial, everytime you get a new brush move thing, you get a scrole that (if you read them) give you tips on how to do the moves better, and how not to do them. [/QUOTE]Oh I'm well aware of that ''tutorial''...if you want to call it that.But what I meant by tutorial was...you know...the actual definition of the word. As in, they not only show you a picture and give you tips, but also put it up on-screen while you're playing, and explain exactly how to do it so you won't have problems in the future.
I'm loving the game, and though once in a while it takes a few tries to do something (the blossom mini game took about 3 or 4 tries maybe), after a while some things are just 2nd nature and rarely fail. In fact, I don't think I could stand having to do some of these things with an analog stick, it'd take way too damn long.
I don't know why people are having so much trouble with the paint controls. I beat that mini-game first try, and the slashing mini-game second try. I'm loving the game.

No comments:

Post a Comment