The one problem I see is their seeming reliance on peripherals. Everytime you turn around it seems they're adding something new to the console. You get them packed in with games, but at a usually higher expense to the player. Many of them are also not needed adding useless value to games that would normally be cheaper without them. Things like the balance board may add to the value of the Wii adding another layer of gameplay to things. Hopefully withthe Wii these things will not be necessary, but will add playability if you have them. The thing about the DS was that it wasa different way to play, but didn't add a ton of add-ons to the system. The Wii has the same thing, but many times you need to add one of their products to them. I will be honest and say so far I have a couple of the peripherals (the Zapper,and the wheel that game with the Ubisoft GT game. I will also be getting Wii Fit and Mario Kart when they come out and willhave the add-ons for those. So far the only one that is a necessary add on to a game will be Wii Fit. The others just takeup space in my gaming closet. Long term Wii development
Although it is true that some developments for the are, dare I say it, a bit on the trivial side, some of the innovations are, in fact, a good idea. Thinking up new ways to use the Wiimote and it's accessories can be a difficult process.I am also curious as to what other innovations Nintendo (or any other developer) will come up with.
I'm really afraid that there will be way too many attachments for the Wiimote. They need to keep them to a minimum, but I doubt they will. Odds are we'll see a slew more of them by next year. I personally am hoping and praying that we see some origonal games... with good story lines and at least decent gc-like graphics.
Well the lesson i learned the past few years is that these things can't just be predicted by following the most logical approach, but are highly dependent on the risk assessment (/balls), stubbornness, insight and desire to thrive of both the publisher and developers.
The developer/publisher support on the Wii has had a bit of a slow start. Exaggerated by the community here, probably because of the gamecube ordeal, which was exaggerated as well.
What i expect to see is that developer/publisher support for the wii will keep accelerating (so not just growing) until the very moment next generation consoles are released. There will be less focus on casual cash cow games, and more on treating the hardcore with easy to step into games with a tad bit more originality than the usual game simply due to controls. It'll be like Raving Rabbits quality, slowly but steadily improving.
I expect wiiware to become a huge mess. A huge mess of all kinds of old and new ideas, half of which we wonder what on earth they are doing on wiiware. And i expect some of the new ideas to be implemented into full fledged games on the wii. Those games will be the ones to really look out for.
Wiiware will also slightly revive 2D gaming and the point and click adventure genre (episodic content). I mean, we are seeing the first signs of this already, even though the scale of projects so far haven't been much to write home about, there is a real desire to make this work.
The only bad thing i see on the horizon is that there probably won't be that many really deep games full of features (but there will be more focus towards those as we near the end of the console cycle).
Anyway, what we have here is the retro console of choice, and also the console that will show the first chapters of original future IP's, genres, gaming in general.
The conclusion that i have drawn a while ago is that even though this tiny white shiny knight has some dirt on its armour, it's a sight i wouldn't want to miss for gold. This is going to be one to remember.
[QUOTE=''KungfuKitten'']lots[/QUOTE]
Wow, impressive. Such a long post and i think i said absolutely nothing.
A!
The Wii has very few mini game collections.Anyone who starts that argument has already lost
One thing that I'm noticing about Nintendo is that they are now capitalizing off of a lot of their branding power that they have now. Now that a large amount of people have Wiis they can suggest or release peripherals with the Wii logo on them and people want to buy those peripherals to play the game in a different way. E.g. Wii Zapper and Wii Wheel. They sold tons of peripherals and software just because of Nintendo suggesting them and the Wii logo being on them. I really hope Nintendo doesn't keep getting lazy like some 3rd-party developers and just cash in off of something simple. They have enough money by now...
more casual gmes to appeal to the non gamers that the wii attracts.
No comments:
Post a Comment